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[/vc_column_text][vc_column_text]Using over 15 years of creative, product development and UX leadership experience, I built amazing teams of super-talented individuals and guide the craft behind product solutions for companies big and small.[/vc_column_text][vc_column_text]
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Led a global multi-disciplinary team of 30+ with responsibility over product design and strategy, user research, visual design (both for product and marketing), and prototyping. Highlights include:
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Leveraging over 10 years in effective and efficient creative leadership, brand optimization, and account growth, I led a cross functional team of 20 to design, build, launch, maintain, and grow a world-class competitive gaming platform that allows US/global amateur gamers to compete in a professional landscape. I spearheaded the overall product/brand vision, aggressive project KPIs, and ensured delivery of multiple simultaneous projects within budget, scope, and investment milestones.
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Multitasked to take over diverse roles in collaboration with the executive team — influential in boosting average deal size from $20K to $100K. Scaled growth to increase the creative team 100%; led succession planning initiative to promote 2 senior designers into leadership roles. Used strong negotiation and relationship development skills to close high value contracts with Tesla, Google, Postmates and Estee Lauder — then leading project creative direction.
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Principal creative and brand strategy for all Weedmaps properties, including Marijuana.com and Weedmaps TV. Leadership in creative visual and copy direction for all campaigns across video, print, merchandise and social media. Developed, mentored and identified new discipline expertise for the Weedmaps design team. Define the creative and brand direction on Weedmaps’ web presence including Weedmaps’ website and mobile applications for iOS and Android. Worked directly with the Chief Marketing Officer to create and execute engaging live and on-line events, advertising and public relation campaigns in global markets. Created the “HIGH” campaign currently seen in all consumer advertisements.
I also actively participated and contributed to the agile design and development cycle, including daily scrums, iteration planning and story writing and roadmapping.
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Dual role to spearhead both the creative and technical side of the firm; administered software research, infrastructure, and development operations. Led user research, pain/value studies and UX design and development. Oversaw developers and designers specializing in mobile app design/ development within the hospitality and restaurant industry.
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Designed and developed multi-channel campaign strategies for free-to-play browser based and mobile games with microtransaction monetization models. Assisted with the creative development and production of multiple game titles, assets and artwork, marketing materials, and live event spaces for E3, GDC and Gamescom.
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Headed a large art department that employed over 50 freelance artists. Oversaw the production and execution of hundreds of designs and illustrations for screen printing. Provided creative direction, and feedback to the artists and designers. Managed a small web development team that provided back-end development for the very popular and heavily visited website. Created all the supporting graphic elements seen on the website, as well as all the front-end scripting and markup. Assisted with the day-to-day operations of the website. Through social media marketing, online events and promotions, assisted with a massive increase in site visitors by tens of thousands and sales that reached over 8 million dollars in 2008.[/vc_column_text][vc_column_text]
Designed and developed company’s branding presence through various web properties, print materials, and trade show graphics. Provided additional graphics support to engineering team with mock-ups and renderings with the use of 3D CAD tools, Photoshop and Maya Studio. Assisted prototyping team with custom graphics for vehicle dashboard displays, digital HUD’s and various user interface projects.[/vc_column_text][vc_column_text]
Managed small design-to-print art department. Invoicing, and purchasing. Customer relations and support. Direct to print support and file preparation. Web design and graphic design.
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